Back in 2007 Valve released the famous Orange Box and the most surprising part of it was Portal. The game was a spiritual sequel of a title called Narbacular Drop, developed by a small team made of students. Valve saw the game and decided to hire the team full time. The result was Portal, one of the most original titles of all time. Gabe Newell wanted more of these unique games to be made. He launched “Directed Design Experiments” in order to let developers have fun and maybe create another cool and original game. One of the standout experiments, named F-Stop, piqued the interest of Gabe and Co. The title was to be developed as the official prequel to Portal but the idea never took flight.

Premium Golden Venison Location – Buu the Bottomless Pit DBZ Kakarot
Monday January 20, 2020

Dragon Ball Z Kakarot premium golden venison is an item that you need to complete the Buu the Bottomless Pit sub quest in the game. You can find it on the same map, but it won’t show up. you have to know where to find the premium golden venison in DBZ Kakarot. That can take […]

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F-Stop was a prequel to Portal and YouTube Series called Exposure wants to show the game to the world

Valve didn’t really talk about F-Stop over the years. It’s because Portal received a sequel in 2011 and because the company hoped they will someday turn the demo into a full game. Ultimately, Valve decided to share the game’s code with an indie studio LunchHouse Software and the studio will explore the game in its upcoming YouTube series titled Exposure.

DBZ Kakarot Endgame Content – What to Do After Beating The Main Story
Friday January 17, 2020

Dragon Ball Z Kakarot’s main story takes about 35-40 hours to complete. After you’re done with it, you can spend at least that much time completing activities that you’ve missed and busying yourself with this and that. If you’re keen to spend some more time in this world after you’ve seen all four sagas to […]

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F-Stop is a peculiar little game. It sees the player using a unique camera to take photos of various objects. Players can later use the photos to create photographed objects and place them in the world to solve puzzles. The gameplay shown in the video depicts original puzzle-solving, much like in Portal. Only in F-Stop (which was internally called Aperture Camera) we don’t have portals but an object-generating camera.

If you watch the YouTube video embedded in the article, you’ll notice striking similarities between F-Stop and the recently released Superliminal. Maybe Valve decided to reignite the abandoned project by outsourcing it to an external development studio? Superliminal is a highly original title and one of the standout indie games of 2019, so maybe Valve thought they could offer the world their version of reality-bending puzzle-solving?

Forgotten Passages-PLAZA
Friday January 17, 2020

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After all, one of the developers at LynchHouse stated that he cannot disclose how they received source code from Valve. Also, the studio claims that Exposure is just a YouTube series at the moment. But they also said that “We’re currently trying to gauge interest in Exposure to see what opportunities are available in future.” This only makes matters more mysterious. Well, it would definitely be cool to receive F-Stop as a full game. Firstly, it would (hopefully still) be a prequel to Portal. And secondly, the gameplay looks rather interesting.The post Take a Look at the Canned Portal Prequel, Called F-Stop, in the Upcoming YouTube Series appeared first on Video Game News & Guides.